The Use Of Educational Video And Word Guessing Game In Creating Fun Vocabulary Learning For Second Grade Students Of Sd Islam Al-Azhar Kelapa Gading Surabaya

Arie Pratiwi (2020) The Use Of Educational Video And Word Guessing Game In Creating Fun Vocabulary Learning For Second Grade Students Of Sd Islam Al-Azhar Kelapa Gading Surabaya. Tugas Akhir D3 thesis, UNIVERSITAS AIRLANGGA.

[img] Text (COVER)
1. COVER.pdf

Download (802kB)
[img] Text (TABLE OF CONTENTS)
2. TABLE OF CONTENTS.pdf

Download (668kB)
[img] Text (CHAPTER I)
3. CHAPTER I INTRODUCTION.pdf

Download (513kB)
[img] Text (CHAPTER II)
4. CHAPTER II INSTITUTION PROFILE.pdf
Restricted to Registered users only until 11 October 2023.

Download (540kB) | Request a copy
[img] Text (CHAPTER III)
5. CHAPTER III DISCUSSION.pdf
Restricted to Registered users only until 11 October 2023.

Download (569kB) | Request a copy
[img] Text (CHAPTER IV)
6. CHAPTER IV CONCLUSION AND SUGGESTION.pdf
Restricted to Registered users only until 11 October 2023.

Download (432kB) | Request a copy
[img] Text (REFERENCES)
7. REFERENCES.pdf

Download (37kB)
[img] Text (APPENDIXES)
8. APPENDIXES.pdf
Restricted to Registered users only until 11 October 2023.

Download (840kB) | Request a copy
[img] Text (PERNYATAAN KESEDIAAN PUBLIKASI)
9. PERNYATAAN KESEDIAAN PUBLIKASI.pdf
Restricted to Registered users only

Download (113kB) | Request a copy
Official URL: http://lib.unair.ac.id

Abstract

From the previous discussion, the writer can conclude some issues which will be mentioned as follow. First, learning process at SD Islam Al-Azhar Kelapa Gading Surabaya has been conducted effectively. It looks from the learning objectives achieved. However, there are things to consider in this learning process. One of them is engaged students in fun learning. From the discussion in the previous chapter, fun learning is quite successful in supporting students in learning. This fun learning can be combined with the previous learning model. So that, the learning process enriched with the many models of learning activities conducted. Nevertheless, the writer still found obstacles during the learning process. These obstacles included class organizing, time management, and meeting the needs of each student that was different. However, after doing this case study and dealing with those problems, the writer gets many benefits. For instance, the writer can apply the learning method she has learned during her study in college. Also, the writer can interact with students, understand their characters, and know how to deal with them properly

Item Type: Thesis (Tugas Akhir D3)
Additional Information: KKB KK-2 FV.DBE.50-20 Pra u
Uncontrolled Keywords: Educational Video, Word Guessing Game, Fun Vocabulary Learning, Sd Islam Al-Azhar Kelapa Gading Surabaya
Subjects: K Law > K Law (General) > K1-7720 Law in general. Comparative and uniform law. Jurisprudence > K(520)-5582 Comparative law. International uniform law > K3740-3762 Education
P Language and Literature > PE English > PE1-3729 English
Divisions: 15. Fakultas Vokasi > Departemen Bisnis > D3 Bahasa Inggris
Creators:
CreatorsNIM
Arie PratiwiNIM151511813024
Contributors:
ContributionNameNIDN / NIDK
Thesis advisorSalimah, -NIDN0006107906
Depositing User: Mrs. Djuwarnik Djuwey
Date Deposited: 11 Oct 2020 10:26
Last Modified: 11 Oct 2020 10:26
URI: http://repository.unair.ac.id/id/eprint/100017
Sosial Share:

Actions (login required)

View Item View Item