Muhammad Ramzy Subakti, - (2022) Monopoliszation Of Video Game Distributor On The Digital Market. Skripsi thesis, UNIVERSITAS AIRLANGGA.
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Abstract
Along with the times, the flow of globalization and free trade as well as technological advances, the emergence of high interest in Video Games makes several developers compete to make games that are attractive to consumers. There are several legal issues related to Business Competition in this business model especially in the digital distribution of video games around the world, some players in this market show some indications of the monopoly of the Video Game distribution market. Therefore, to find out if there is an indication of a monopoly market in Video Game Distribution, the need for anything that can cause a monopoly in this market is to protect consumers to avoid monopolistic practices and make new market business actors to compete fairly.
| Item Type: | Thesis (Skripsi) | ||||||
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| Additional Information: | KKB KK-2 S.FH.117/22 Muh m | ||||||
| Uncontrolled Keywords: | Video Game Distributor, Monopoly, Online Marketplace | ||||||
| Subjects: | K Law > K Law (General) > K1-7720 Law in general. Comparative and uniform law. Jurisprudence > K(520)-5582 Comparative law. International uniform law > K3840-4375 Regulation of industry, trade, and commerce. Occupational law > K3941-3974 Trade and commerce | ||||||
| Divisions: | 03. Fakultas Hukum > S1 Ilmu Hukum | ||||||
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| Depositing User: | sugiati | ||||||
| Date Deposited: | 20 Aug 2026 02:27 | ||||||
| Last Modified: | 20 Aug 2026 02:27 | ||||||
| URI: | http://repository.unair.ac.id/id/eprint/144898 | ||||||
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